Computer Graphics Mini Projects
Created with Processing using Python.
Perspective Projection
Ray Tracing
Fragment & Vertex Shaders
View on Github.
Color Channels
Color Channels is a 2D platformer where the platforms are split into different "dimensions" and you will have to quickly switch between them to progress.
Created with Unity. Led a team of eight to complete the project over the course of one semester. Part of VGDev projects for Spring 2017. View on GitHub.
Painter
Desktop drawing application created with Windows Forms, C#, and GDI+ in Visual Studio.
Includes essential digital painting tools like brush, eraser, eyedropper, line, rectangle, ellipse tools, and layers.
View on GitHub.
Revenge of the Kupa
Our team of 5 created a 3D platformer with Unity for Video Game Design class.
View on GitHub.
Landmark Lens
Our team of 4 created an Augmented Reality (AR) app for the Microsoft HoloLens using Unity. The app recognizes real or pictures of landmarks and provides relevant information about the landmark and the area it is located in, such as the history of the landmark and flight information.
View on GitHub. View Devpost.
Breadventures
2D sidescrolling adventure game created with Unity.
View on GitHub.
Army of Bread (WIP)
Mobile tower defense game prototype created with Unity.
View on GitHub.
Participated in more game projects (Nullptr, Indigo, Fire on Ice, Turret Wars, Bit.Spike, and Bear Defense) at VGDev (Georgia Tech's Video Game Development Club): https://vgdev.gtorg.gatech.edu/games/
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